Craft Project Ideas
Every project here comes with the things a pattern rarely tells you before you start: what it costs in materials, how long it really takes, the steps in order, and the skills you will end up practising. Pick one, read what it involves, then take it to the planner and scale it to the size you want.
7 project templates
Crochet Throw Blanket
A single-stitch throw you can work while watching television, and the fastest route to a finished blanket.
- Time per unit of scale
- 1.1 hours per in of width, plus 2.0 hours finishing
See the plan ->
Knitted Scarf
The classic first knitting project: a rectangle, a single repeated stitch, and a genuinely wearable result.
- Time per unit of scale
- 0.5 hours per in of length, plus 1.0 hours finishing
See the plan ->
Lined Tote Bag
A straight-line sewing project that produces something you will use every week, and teaches the boxed corner.
- Time per unit of scale
- 0.2 hours per in of width, plus 0.8 hours finishing
See the plan ->
Simple Wall Shelf
One board, two brackets, and a finished object in an afternoon. The best introduction to measuring twice.
- Time per unit of scale
- 0.1 hours per in of length, plus 1.5 hours finishing
See the plan ->
Soy Jar Candle Set
A small batch of container candles, which is the most repeatable way to learn wicking and scent throw.
- Time per unit of scale
- 0.6 hours per items of count, plus 2.0 hours finishing
See the plan ->
Resin Coaster Set
A small mould pour that teaches mixing, colouring and demoulding without risking a large amount of resin.
- Time per unit of scale
- 0.5 hours per items of count, plus 3.0 hours finishing
See the plan ->
Hand Stitched Card Wallet
A small leather project that teaches the saddle stitch properly, with only a few square inches of leather at risk.
- Time per unit of scale
- 3.0 hours per items of count, plus 0.5 hours finishing
See the plan ->
What every project page tells you
Materials
A list with the quantity basis stated, so you can see what it scales with rather than trusting a single number.
Time
An estimate for someone working steadily, split into working time and the finishing that always gets forgotten.
Steps
The order to do things in, including the steps that decide how the finished piece looks.
Skills and tips
What you will practise, and the specific things that go wrong on this project rather than on projects in general.